Paypal Solution, Backer Survey, and pledge processing!
almost 6 years ago
– Fri, Jan 04, 2019 at 01:46:22 PM
Hi Everyone!
So we we are now a week after the ending of the Kickstarter, and we have a few pieces of info!
Paypal Solution
First off, apologies on the delay for the Paypal appearing, for those looking for it; our plan has updated to now mostly likely offer it in early January. Some of the things which contributed to this are:
- Paypal crowd funding is a bit more gray in terms of tax-status than we were aware of. The KS money itself, which will be handled by the LLC business account, is being managed by a system called “accrual accounting”, where it is only taxed after pledges are fulfilled, and operating costs are deducted from it, or in a way similar to pass-through freelance income subject to medicare and SS taxes in the US as some it reaches either of our accounts via monthly stipend. The Paypal income should be subject to this same system, but it depends on our individual case and how the government decides. We decided, to avoid further complicating our tax reporting for this year, that it would be helpful to separate the two into different tax years, which the end of the year makes convenient for us.
- We will likely end up building a system similar to an online merchant to handle it, and we will need to build a rigorous system for handling the survey in a way similar to what KS does for the main pledges already made, with a system for handling change requests as well.
- There is a lot to investigate in terms of accounting, data-management, and testing for this. We decided to push it back so we don't rush and make crucial oversights.
- We will likely need to file for an online commerce permit, since it looks like we will need to handle it on our own shop front.
If you are waiting with bated breath for the arrival of the Paypal option, we apologize and solute your patience! You can sign up for the newsletter on the landing page if you'd like an instant notification when it goes up (and conveniently, you can also unsubscribe right after getting that email, if you don't want to receive the near-monthly updates about HB and DT development that will follow!) Backers can also use this mailing list to keep up to date, but also it will mainly be duplicate info to what we will also send out in the Kickstarter updates, so no-need to use both!
https://www.aloftstudio.com/hazelnutbastille
Surveys
I think we have everything we need worked out in terms of questions we need to ask the backers. There are a couple unusual ones here or there, such as the need to determine directly if any of the backers also live here in Virginia (since this means those pledges are subject to intra-state sales tax on our end).
We are still deciding on the platform to use, but I think we may use the basic Kickstarter survey system. Other campaigns have used the “Backerkit” site in the past, and they seem to offer some good services, but I think in our case their pricing model doesn't quite fit for us. They would demand 2% of the entire campaign funds, and 5% of any post campaign money, which would be around 6,000 USD projected for us. I would feel pretty bad handing a company 6,000 USD of the Backers' money for something we could probably handle on our own. We will speak to them soon to see if they have any alternative plans not advertised that may better fit our case.
Some campaigns send out the surveys just before releasing their products, with the interest being getting a current address not likely to change, but I think you will see ours relatively soon, mainly because of Dawnthorn. We need to ask our Backers what platform they would like their copy of Dawnthorn to be! Kickstarter does allow backers to update their address later, so that is a plus.
Backer Processing
So after the payments were processed, only 87 payments of 4828 failed to properly process. So roughly 98.2% of all payments went through without issue! Roughly 3.2% of the money, or 5700 USD failed to go through. This number was a bit larger because one of the 2500 tiers failed to process, due to bank-side fraud protection. I think this user is still interested though, so that pledge may be made possibly through Paypal later.
So before Kickstarter fees, the current sum amounts to around 172,000 USD! Not bad at all! We will have the budget breakdown to you once money hits accounts in a week or two!
Kinda Funny Games Showcase
Hazelnut And Dawnthorn should be appearing in the “Kinda Funny Games Showcase”, which is an event being hosted by Greg Miller, filling in for this year's canceled “Playstation Experience” show. The event is meant to be a showcase of indie projects meant for release in 2019 (so Dawnthorn qualifies us).
I think our segment will be a trailer or two for HB and DT, and maybe a short call out. The show should be available on Twitch at:
It is slotted to begin 10 am Pacific time, which is 1 pm Eastern Standard time.
In reverse, for folks now reading this update in the future because they may have seen the show and run here, see above for the discussion of paypal backing, and how to be notified! Thanks for all of those interested!
And Something Totally Different:
Remember these guys? They've met their goal, but they could use a bit of a hand getting a bit more funding, as they are sort of still in Shoestring Land! Give them a look-see!
https://www.kickstarter.com/projects/koruldia/koruldia-heritage-a-pixel-painted-adventure-rpg
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Koruldia Heritage is a story-driven RPG with merciful fights and non-linear progression. The game combines various exploration views in a unique pixel-painted experience.
Koruldia Heritage is coming to Windows, Mac and Linux and will be available in English and French. With the support of the community, we aim to accelerate its delivery and go on Nintendo Switch and Sony PS4 consoles! Support us today and unlock rewards that will help us reach our stretch goals.
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Koruldia is a game being produced by a pair of French folks living in the UK (incidentally, their project page is also available in français !); It is an ambitious turn-based RPG with several different artstyles, which has gameplay informed by several of the recent hits.
Koruldia is about a decade in the making, and claims to have thought of the Undertale mechanics before that game was even announced! We can't wait to see how this one turns out!